gdc game design - World Design for Different Player Types
Master Game Design: Build Empathy, Engagement, and Player-First Experiences
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52 learners
What you'll learn
Apply UX principles to create intuitive and accessible game interfaces.
Design game mechanics that evoke specific emotions and player empathy.
Structure game levels and worlds using architectural and spatial design principles.
Analyze player motivation and behavior to inform balanced game systems.
In this 2019 GDC Level Design Workshop session, Bungie's Raylene Deck digs into practical ways to build game worlds that your players will love.
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