gdc game design Level Design Workshop: Level Flow for a Video Game Mixtape
Level Design Workshop: Level Flow for a Video Game Mixtape Transcript and Lesson Notes
In this 2017 GDC talk, Alejandro Quan-Madrid discusses the creation of FRKN WKND, a video game mixtape that's made up of a collection of autobiographical vignette games. Register for GDC: https://ubm.io/2yWXW38 Join the
Quick Summary
In this 2017 GDC talk, Alejandro Quan-Madrid discusses the creation of FRKN WKND, a video game mixtape that's made up of a collection of autobiographical vignette games. Register for GDC: https://ubm.io/2yWXW38 Join the
Key Takeaways
- Review the core idea: In this 2017 GDC talk, Alejandro Quan-Madrid discusses the creation of FRKN WKND, a video game mixtape that's made up of a collection of autobiographical vignette games. Register for GDC: https://ubm.io/2yWXW38 Join the
- Understand how gdc fits into Level Design Workshop: Level Flow for a Video Game Mixtape.
- Understand how talk fits into Level Design Workshop: Level Flow for a Video Game Mixtape.
- Understand how panel fits into Level Design Workshop: Level Flow for a Video Game Mixtape.
- Understand how game fits into Level Design Workshop: Level Flow for a Video Game Mixtape.
Key Concepts
Full Transcript
In this 2017 GDC talk, Alejandro Quan-Madrid discusses the creation of FRKN WKND, a video game mixtape that's made up of a collection of autobiographical vignette games. Register for GDC: https://ubm.io/2yWXW38 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Lesson FAQs
What is Level Design Workshop: Level Flow for a Video Game Mixtape about?
In this 2017 GDC talk, Alejandro Quan-Madrid discusses the creation of FRKN WKND, a video game mixtape that's made up of a collection of autobiographical vignette games. Register for GDC: https://ubm.io/2yWXW38 Join the
What key concepts are covered in this lesson?
The lesson covers gdc, talk, panel, game, games.
What should I learn before Level Design Workshop: Level Flow for a Video Game Mixtape?
Review the previous lessons in gdc game design, then use the transcript and key concepts on this page to fill any gaps.
How can I practice after this lesson?
Practice by applying the main concepts: gdc, talk, panel, game.
Does this lesson include a transcript?
Yes. The full transcript is visible on this page in indexable HTML sections.
Is this lesson free?
Yes. CourseHive lessons and courses are available to learn online for free.
