Summary
Keywords
Full Transcript
In this Unity 6 tutorial, we’ll build a Spell Hotbar that lets your player quickly select and cast spells. We’ll design the interface from scratch, hook it up to our existing magic system, and make it fully functional — including shoulder button toggling for controller users and a touch of visual polish to highlight the selected spell. This episode ties everything together — visuals, control, and gameplay flow — so your magic system finally feels as smooth as it looks. ✨ 🔗 Assets Used (Free for Commercial Use!) → Minimal Fantasy GUI by Eta https://etahoshi.itch.io/minimal-fantasy-gui-by-eta → Unique Free Spell Icons by Marvyra https://marvyra.itch.io/unique-free-spell-icons/devlog/859741/my-free-8-bit-spells-is-now-availableHealing VFX → Frostwindz Priest Animations https://frostwindz.itch.io/pixel-art-vfx-priest Lightning VFX → Frostwindz Lightning Animations https://frostwindz.itch.io/pixel-art-skill-animations-lightning?download Training Dummy → Otsoga's Training Dummy https://otsoga.itch.io/training-dummy Character → Brullov’s Generic Character v.0.2 https://brullov.itch.io/generic-char-asset Building Decorations → Brullov’s Castle of Despair https://brullov.itch.io/2d-platformer-asset-pack-castle-of-despair Cave Tilemap → Szadi’s Pixel Fantasy Caves https://szadiart.itch.io/pixel-fantasy-caves Kobold Warrior → Mattz Art’s Kobold Warrior Pack https://xzany.itch.io/kobold-warrior-2d-pixel-art
