Metroidvania Tutorial Series
5.0
(3)
46 learners
What you'll learn
This course includes
- 10 hours of video
- Certificate of completion
- Access on mobile and TV
Course content
1 modules • 48 lessons • 10 hours of video
Metroidvania Tutorial Series
48 lessons
• 10 hours
Metroidvania Tutorial Series
48 lessons
• 10 hours
- Let's Make A Metroidvania in Unity! | Series Trailer 01:47
- Ep. 0 | Project and Sprite Setup | Let's Make A Metroidvania In Unity 07:54
- Ep. 01 | Movement and Sprite Flipping (New Input System) | Let's Make A Metroidvania In Unity! 10:18
- Ep 01 (Bonus!) | Having Trouble with the New Input System? | Let's Make A Metroidvania In Unity 05:16
- Ep. 02 | Jumping with Variable Height and Gravity | Let's Make A Metroidvania in Unity 13:00
- Ep. 03 | Adding Animations | Let's Make A Metroidvania in Unity! 12:34
- Ep. 04 | Building Levels with Unity's Tilemap System | Let's Make A Metroidvania in Unity! 08:02
- Ep. 05 | Camera Follow And Other Cool Tricks with Cinemachine | Let's Make A Metroidvania in Unity! 06:45
- Ep. 06 | Parallax Scrolling | Let's Make A Metroidvania In Unity! 08:02
- Ep. 07 | Hold Button To Run | Let's Make A Metroidvania in Unity! 06:39
- Ep. 08 | Sliding and Crouching | Let's Make A Metroidvania in Unity! 18:36
- Ep. 09 | Optimizing Code: Finite State Machine | Let's Make A Metroidvania in Unity! 29:51
- Ep. 10A | Attack State: Target Dummy | Let's Make A Metroidvania in Unity! 14:12
- Ep. 10B | Adding an Attack State | Let's Make A Metroidvania in Unity! 12:28
- Ep. 10C | Adding Hit and Death Effects | Let's Make A Metroidvania in Unity! 11:36
- Ep. 11-15 | Treasure Chests & Magic | Mini-Series Trailer 01:14
- Ep. 11 | Spellcast State & Teleportation Spell | Let's Make A Metroidvania in Unity! 12:52
- Ep. 12 | Spark Spell (Area Damage!) | Let's Make A Metroidvania in Unity! 08:00
- Ep. 13 | Optimization: Adding Spell Scriptable Objects | Let's Make A Metroidvania in Unity! 09:16
- Ep. 14 | Heal Spell (Restorative!) | Let's Make A Metroidvania in Unity! 07:48
- Ep. 15 | Spell hotbar | Let's Make A Metroidvania in Unity! 17:09
- Ep. 16 | Collectible Scrolls | Let's Make A Metroidvania in Unity! 13:19
- Ep. 17 | Spell Hotbar Improvements | Let's Make A Metroidvania in Unity! 14:43
- Ep. 18 | Treasure Chests! | Let's Make A Metroidvania in Unity! 16:40
- Ep. 19 | Player Controller Fixes and Improvements | Let's Make A Metroidvania in Unity! 08:02
- Ep. 20 | Wall Jump State | Let's Make A Metroidvania in Unity! 12:56
- Ep. 21 | Wall Slide State | Let's Make A Metroidvania in Unity! 09:16
- New Series: Enemy AI | Mini-Series Preview 02:00
- Enemy AI | Ep. 01 | Foundations 22:17
- Enemy AI | Ep. 02 | Next Steps 25:19
- Enemy AI | Ep. 03 | Melee Combat 14:31
- Enemy AI | Ep. 04 | Damaged State 12:11
- Enemy AI | Ep. 05 | Player Damage 13:32
- Enemy AI | Ep. 06 | Enemy & Player Death States 17:11
- Enemy AI | Ep. 07 | Adding A Second Enemy 18:30
- Enemy AI | Ep. 08 | Finishing! 19:30
- Changing Scenes (Like REAL Games) in Unity | Series Trailer 01:17
- Gorgeous Main Menus in Unity 17:24
- Building Scene Transitions in Unity (Without Singletons) 20:10
- Building Scene Transitions in Unity (Without Singletons) -- Part II 12:45
- Better Architecture: Service Locator Pattern | Data Persistence in Unity | Ep. 04 12:27
- Mini Map -- Metroidvania-Style | Data Persistence in Unity | Ep. 05 17:06
- Mini Map (Advanced) -- Metroidvania-Style | Data Persistence in Unity | Ep. 06 16:58
- Saving Chests, Loot & Defeated Enemies | Data Persistence in Unity | Ep. 07 11:16
- Player Progression System in Unity | Series Trailer 01:52
- Building Attributes and Stats UI (Unity) | Progression System | Episode 01 18:22
- Adjustable Player Attributes (Unity) | Progression System | Episode 02 19:50
- Formula-Based Stats (Unity) | Progression System | Episode 03 09:33
