In this video, we implement particles so you can see some particles flying when you cut a tree or hit a monster with your fireball.
If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing
Guidelines for using Blue Boy Adventure's code and assets:
https://docs.google.com/document/d/1qcafOofpXYd_QPr95qbgfb1GYxXKgSZb/
Thanks for watching.
Timestamps:
0:00 Introduction
0:27 Create Particle Array List and Class
6:05 Create methods in Entity
7:08 Generate Particles
10:24 Update and Draw
17:18 Add Gravity
19:15 Disable Half Transparent Effect
20:53 Add Particles to Projectiles
23:37 FINAL RESULT
#gamedevelopment #gametutorial
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