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In this video, we will implement collision detection so player character stops when he tries to walk through solid tiles. Caution: This is a tutorial for Java 2D beginners so it's pretty verbose! (and the pacing is a bit slow...) If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link: https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing Guidelines for using Blue Boy Adventure's code and assets: https://docs.google.com/document/d/1qcafOofpXYd_QPr95qbgfb1GYxXKgSZb/ If you have any questions, feel free to leave a comment. Thanks for watching. Timestamps: 0:00 Set tile collision status 1:54 Set player's solid area 7:28 Set up Collision Checker 10:28 Detect collision 25:40 Final result #javagamedevelopment #java2D #javagametutorial #javagameprogramming
