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Breaking Objects - How to Make a 2D Game in Java #32
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How to Make a 2D Game in Java - Breaking Objects - How to Make a 2D Game in Java #32

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  • 26 hours of video
  • Certificate of completion
  • Access on mobile and TV

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In this video we will implement destructible tiles/objects. For example, if you have an axe, you can cut trees and create a path. If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link: https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing Guidelines for using Blue Boy Adventure's code and assets: https://docs.google.com/document/d/1qcafOofpXYd_QPr95qbgfb1GYxXKgSZb/ Thanks for watching. Timestamps: 0:00 About Interactive Tile 1:00 InteractiveTile class 2:38 Dry Tree class 4:15 Place dry trees on the map 8:42 Check collision 11:41 RESULT 12:09 Item requirements 14:43 Two methods to implement destroyed form 16:40 Trunk class 18:17 PlaySE and getDestroyedForm 21:35 RESULT 21:52 Tiles sustain extra hits 25:00 FINAL RESULT #gamedev #tutorial #programming

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