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Full Screen Mode - How to Make a 2D Game in Java #34
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How to Make a 2D Game in Java - Full Screen Mode - How to Make a 2D Game in Java #34

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  • 26 hours of video
  • Certificate of completion
  • Access on mobile and TV

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In this video, I explain how to play our game in full screen. First, we draw everything to a buffered image and then resize it so it fits full screen. If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link: https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing Guidelines for using Blue Boy Adventure's code and assets: https://docs.google.com/document/d/1qcafOofpXYd_QPr95qbgfb1GYxXKgSZb/ Thanks for watching. Timestamps: 0:00 Code Update 1:28 About Full Screen 2:26 Changing the Screen Ratio 4:18 Constructing a New Drawing Method 6:57 The Difference between Two Methods 8:33 Deleting paintComponent 9:56 Constructing a New Drawing Method II 13:17 Setting Up full screen 16:38 RESULT #javagamedevelopment

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