In this video, we create this game's final boss and edit our code so it can handle large-sized entities.
If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing
Guidelines for using Blue Boy Adventure's code and assets:
https://docs.google.com/document/d/1qcafOofpXYd_QPr95qbgfb1GYxXKgSZb/
Timestamps:
0:00 Bug Fix
3:40 Adding the Bat Monster
8:20 Fixing the Respawn Location
10:27 Creating the Boss Class
14:56 How to Handle Large Entities
21:30 Implementing a God Mode
24:00 Fixing the Drawing Area
25:00 Boss AI
30:25 Rage State/Boss Phase 2
35:00 FINAL RESULT
#javagamedevelopment #javatutorial #gameprogramming
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