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In this video, we will draw background tiles on the screen. Also, we will create a sample map with a text file and import & render the map data on the screen. Caution: This is a tutorial for Java 2D beginners so it's pretty verbose! (and the pacing is a bit slow...) If you have any questions, please feel free to leave a comment. Thanks for watching. If you want to use my graphic assets that are used in this tutorial, here's the link: https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing Guidelines for using Blue Boy Adventure's code and assets: https://docs.google.com/document/d/1qcafOofpXYd_QPr95qbgfb1GYxXKgSZb/ Timestamps: 0:00 Importing tile images 1:28 Create Tile and TileManager class 6:02 Draw a tile 9:13 Draw a 5x5 map 13:11 Create a map data with text file 15:54 Import the map data 23:03 Draw the map on the screen 26:32 Final result #java2d #javagamedevelopment #javatutorial
