In this video, we implement monster projectiles and handle projectile resources (Mana/Ammo) so you can shoot only a limited number of projectiles.
If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing
Guidelines for using Blue Boy Adventure's code and assets:
https://docs.google.com/document/d/1qcafOofpXYd_QPr95qbgfb1GYxXKgSZb/
Thanks for watching.
Timestamps:
0:00 Housekeeping
1:35 If shooter is monster
2:46 Create Rock class
4:15 Slime randomely shoot a rock
6:57 RESULT
7:37 Create Mana Crystal class
9:27 Display player mana on the screen
12:50 RESULT
13:54 Display Mana on player status
14:52 Spend Mana
19:04 RESULT
19:55 Spend Ammo
21:08 FINAL RESULT
#tutorial #gamedevelopment #rpg
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