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Build Smooth & Customizable Platformer Movement in Xogot - Godot on iPad
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Xogot Game Development Tutorials (Godot on iPad & iPhone) - Build Smooth & Customizable Platformer Movement in Xogot - Godot on iPad

4.0 (2)
22 learners

What you'll learn

This course includes

  • 2.3 hours of video
  • Certificate of completion
  • Access on mobile and TV

Summary

Full Transcript

Learn how to create precise, responsive platformer movement entirely in Xogot — the iPad and iPhone version of the Godot Engine. In this in-depth tutorial, community creator Jhelson Gonzalez (Jhello) walks through everything you need to know to design smooth and customizable 2D platformer controls — from basic movement to advanced physics and jump mechanics. You’ll learn how to: * Set up your player scene with CharacterBody2D, collisions, and animations * Implement acceleration and deceleration using move_toward() * Calculate jump velocity and gravity using real projectile motion equations * Add polish features like Coyote Time, Jump Buffering, and Variable Jump Height * Fine-tune every value for the perfect feel on your own character Project Files: Direct Download: https://github.com/xogot-projects/Xogot-Platformer-Movement/archive/refs/heads/main.zip GitHub: https://github.com/xogot-projects/Xogot-Platformer-Movement References: Building a Better Jump - https://youtu.be/hG9SzQxaCm8?si=RfNGjloNAWv9mZrD Making a Jump You Can Actually Use in Godot- https://youtu.be/IOe1aGY6hXA?si=_5M44fCIIBT9RNaI Join the Xogot Community: https://discord.gg/TDEcyfHZAh #Xogot #Godot #GameDev #iPadDev #Platformer #GameDesign

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