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How The Last of Us Uses Autodesk Maya for Making Animation
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Maya for Beginners: Complete 3D Animation Masterclass - How The Last of Us Uses Autodesk Maya for Making Animation

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What you'll learn

This course includes

  • 10.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

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How does The Last of US Part 1 Remake use Autodesk Maya to create animation? Learn how AAA games such as The Last of Us utilize Autodesk Maya and industry workflows with motion capture, rigging, and more! Limited Access FREE trial: https://bit.ly/ClassCreatives Class Creative’s Maya for Beginners: Complete 3D Animation Masterclass | Comprehensive Foundational Guide!! UNLIMITED Course Access: https://bit.ly/CLASSCREATIVESPRO Subscribe to our newsletter at: https://www.classcreatives.com/pages/subscribe Sponsors: 30 Days Free via Links - MAYA AUTODESK: https://bit.ly/MAYACREATE ADOBE CREATIVE: https://www.bit.ly/CCADOBE MAYA INDIE (Supports Python Scripting): https://bit.ly/MAYAINDIE ANATOMY 4 SCULPTORS (10% off code: classcreatives): https://bit.ly/ANATOMY4SCULPTORS Timestamps 00:01 The Last of Us & Autodesk Maya 00:35 Cinematics overview creation process: Executive Pitch & Announcement Trailer 02:21 Class Creatives Masterclass Access 03:01 Motion Capture: Autodesk Maya & Motion Builder Workflow 04:05 Deep Dive: Remake Maya Animation Asset Process 04:26 Motion Capture Actor Stage Reference Footage 06:00 Maya Character Rigs: Body, Face, FACS, Muscle System, & Cloth 07:00 Camera Motion Capture | Layout Process 07:35 Advanced Motion Capture: Horses, Dogs, Rat King, & Dismembered Infected 08:15 Game Comparisons: OG vs Remaster vs Remake (PS3/PS4/PS5/PC) 08:54 Last of Us Franchise: Future Sequels and TV spinoffs 09:04 Conclusion This video features the work from the following artists: https://vimeo.com/436619509 https://vimeo.com/433509566 https://vimeo.com/70312785 https://vimeo.com/433022027 https://vimeo.com/433010338 https://vimeo.com/686949067 https://vimeo.com/474306261 https://vimeo.com/433024043 https://vimeo.com/745716135 https://vimeo.com/433279758 https://vimeo.com/756996761 https://vimeo.com/432072065 Learn everything necessary to learn Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! We will cover the basics starting with the Ball Bounce, Pendulum, and how to apply the 12 principles of animation to the human form. We will apply all fundamental aspects taught to create full in game polished animations of: Idle, Walk, Run, Jump and more. In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity). Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to animate your custom created character from scratch. Over 13 hours of Animation instruction! We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles! Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), and the Unreal game engine. Why Learn From Class Creatives? This course features an accredited university level animation instructor who has over 15 years of experience animating both keyframe, and motion capture for studios such as Naughty Dog (Uncharted Franchise), Insomniac (Ratchet and Clank Franchise), Guerilla Games (Killzone Franchise), Sucker Punch (Infamous Franchise), Google, Disney and more. Whether it be a complex hyper realistic animation or a cartoony stylized “Disney” character animation it ALL starts with the fundamentals which we cover in these lectures.

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