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How does Marvel Studios create multiple billion-dollar blockbusters using cutting-edge visual effects? Learn how the VFX department of award-winning Marvel Studios films use cutting-edge software like Autodesk Maya and ZBrush to implement industry workflows that include keyframe animation, character modeling, rigging, and more! Limited Access FREE trial: https://bit.ly/ClassCreatives Class Creative’s Maya for Beginners: Complete 3D Animation Masterclass | Comprehensive Foundational Guide!! UNLIMITED Course Access: https://bit.ly/CLASSCREATIVESPRO Subscribe to our newsletter at: https://www.classcreatives.com/pages/subscribe Sponsors: 30 Days Free via Links - MAYA AUTODESK: https://bit.ly/MAYACREATE ADOBE CREATIVE: https://www.bit.ly/CCADOBE MAYA INDIE (Supports Python Scripting): https://bit.ly/MAYAINDIE ANATOMY 4 SCULPTORS (10% off code: classcreatives): https://bit.ly/ANATOMY4SCULPTORS Timestamps 00:01 Marvel Studios' VFX Billion-Dollar Blueprint 00:46 Deadpool & Wolverine: Making of Fight Sequence 01:15 Deadpool & Wolverine: Making of Dance Sequence 02:01 Deadpool & Wolverine: Hugh Jackman Voice Over 02:21 Class Creatives Masterclass Access 03:15 Marvel Studios VFX Production: Comparison Shots 04:00 Deadpool VFX Breakdown 06:37 Hulk VFX Breakdown 07:40 Thanos VFX Breakdown 08:44 Colossus VFX Breakdown 09:16 Captain America VFX Breakdown 09:35 Thor VFX Breakdown 09:47 Rocket VFX Breakdown 10:14 Time Suits VFX Breakdown 10:29 Captain Marvel 10:37 Cassandra Nova 10:58 VFX Battle Sequences & Specialized Sequences 11:45 Conclusion This video features the work from the following artists: https://www.instagram.com/alexkyshkovych - Alex Kyshkovych https://www.instagram.com/nickfpauley - Nick Pauley https://www.artstation.com/baldasseroni - Alessandro Baldasseroni https://www.artstation.com/joshuathejames - Joshua James Shaw Learn everything necessary to learn Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! We will cover the basics starting with the Ball Bounce, Pendulum, and how to apply the 12 principles of animation to the human form. We will apply all fundamental aspects taught to create full in game polished animations of: Idle, Walk, Run, Jump and more. In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity). Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to animate your custom created character from scratch. Over 13 hours of Animation instruction! We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles! Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), and the Unreal game engine. Why Learn From Class Creatives? This course features an accredited university level animation instructor who has over 15 years of experience animating both keyframe, and motion capture for studios such as Naughty Dog (Uncharted Franchise), Insomniac (Ratchet and Clank Franchise), Guerilla Games (Killzone Franchise), Sucker Punch (Infamous Franchise), Google, Disney and more. Whether it be a complex hyper realistic animation or a cartoony stylized “Disney” character animation it ALL starts with the fundamentals which we cover in these lectures.
