Unreal Engine 5 Motion Design - Using an SVG File to Create a Mesh with Unreal 5.4 Motion Design
Unleash Your Creativity with Unreal Engine: Master Motion Design Techniques for Dynamic Sports and Beyond!
5.0(0)
15 learners
What you'll learn
Learn to create and animate motion graphics using Unreal Engine 5. Explore techniques for automating and managing data-driven motion design. Understand the application of dynamic materials and custom textures in Unreal Engine projects. Implement effective motion design and scene management with the latest Unreal Engine tools.
This is the fifth video in a series focused on breaking down the steps used to build a motion graphics "opening logo" scene using Cloners, 3D Text, SVG objects and more using Unreal Engine 5.4
This fifth video focuses on using an SVG file to create a mesh for a frame around the Cloner we created in Video 4, as well as use a PNG of the same shape to constrain the Cloner to only show clones within the frame created by the SVG file. The video wraps up showing how to add an effector to the the Cloner that animates the the clones within the frame.
Continue this lesson in the app
Install CourseHive on Android or iOS to keep learning while you move.
Related Courses
FAQs
We curate free YouTube courses, organized by category and language — and make it easy for you to track your learning progress.
Yes. Free courses are embedded YouTube videos.
Currently available in English — with Portuguese, Spanish, French, German, and Italian coming soon.
Check ratings, reviews, duration, and description.
All courses include a certificate of participation.
Yes, an account lets you track progress, earn certificates, and save favorites.
We auto-save your watch position so you can resume on any device.