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CSV Driven Motion Graphics with Unreal Engine 5.4 - Video 3 Step-by-Step
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Unreal Engine 5 Motion Design - CSV Driven Motion Graphics with Unreal Engine 5.4 - Video 3 Step-by-Step

Unleash Your Creativity with Unreal Engine: Master Motion Design Techniques for Dynamic Sports and Beyond!

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15 learners

What you'll learn

Learn to create and animate motion graphics using Unreal Engine 5. Explore techniques for automating and managing data-driven motion design. Understand the application of dynamic materials and custom textures in Unreal Engine projects. Implement effective motion design and scene management with the latest Unreal Engine tools.

This course includes

  • 7.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

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Full Transcript

This video is the third in a series showing how to use spreadsheet files in Comma Separated Value (CSV) format to automate text data in Unreal Engine Motion Design graphics. This video provides a step by step tutorial, demonstrating how to import a CSV file, and how to create a blueprint automation actor that can copy data into Motion Design AvaTextActors for automated use in Rundown Playlists. If you're already familiar with blueprints and data tables in Unreal, Video 2 of this series might be more useful, as it reviews the technical setup without getting into the step by step process demonstrations in this longer video. Here is a link to the "Video 2 - Tech Overview": https://youtu.be/8-V1qTKEKyc This video uses a Lower Thirds template that was created in a previous tutorial. Here's a link to that tutorial if you would like to see how the basic lower thirds level was created: https://youtu.be/ltcTR1TWSjA

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