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First Person Shooter game part four, adding enemy characters to the scene, using third person controller to make it work on it's own, adjusting and baking navigation mesh or Navmesh on the terrain so that the enemies can move around on the terrain and finally changing and assigning different humanoid characters to third person controller as enemies. Last but not least, these enemies will be made to follow me, obviously that's the target of the game. This lecture is part of this whole course "Game Development in Urdu/Hindi" https://youtube.com/playlist?list=PL_sNHTasDRUH795JUNlF6ruwwn08Qg-nI Section 9 – Making a first person shooter [FPS] Lecture 70 - Using AI enemy characters that follow you everywhere in the scene This is a fun course that allows you to develop games for mobiles, computers, tablets, TVs and consoles using Unity. About me: I have been associated with the software development industry for more than 20 years now. Started developing games 15 years ago and mobile games have been my primary focus. I’m a university instructor and an entrepreneur. I have hundreds of published games and apps on different stores. You can follow my social media channels below: Facebook: https://www.facebook.com/basitalitrainings Twitter: https://twitter.com/basitstrainings YouTube: https://www.youtube.com/@BasitAlisTrainings Instagram: https://www.instagram.com/basitalistrainings/ TikTok: https://www.tiktok.com/@basitalistraininigs
