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In this video we fire missiles/bullets from our helicopter to destroy enemies. There will be an after burner behind the missile I fire, it goes in straight line to hit the enemy to destory it. In this video we will also learn how to destroy game objects on collision. Also an explosion will be shown when the helicopter is destroyed. In the end we will also see, destorying enemeis is not a good idea as creating and destroying enemis takes a lot of processing out of your device on which you are playing the game. In this case object pooling is a good strategy. Object pooling means, instead of destroying the enemy, I will move it away to a distance somewhere random so that it can come again to attack you. In this way we don't have to destroy and recreate enemies. This lecture is part of this whole course "Game Development in Urdu/Hindi" https://youtube.com/playlist?list=PL_sNHTasDRUH795JUNlF6ruwwn08Qg-nI Section 5 – Helicopter Game Continued Lecture 42 – Firing Missiles, Killing Enemies and Introduction to Object Pooling This is a fun course that allows you to develop games for mobiles, computers, tablets, TVs and consoles using Unity. About me: I have been associated with the software development industry for more than 20 years now. Started developing games 15 years ago and mobile games have been my primary focus. I’m a university instructor and an entrepreneur. I have hundreds of published games and apps on different stores. You can follow my social media channels below: Facebook: https://www.facebook.com/basitalitrainings Twitter: https://twitter.com/basitstrainings YouTube: https://www.youtube.com/@BasitAlisTrainings Instagram: https://www.instagram.com/basitalistrainings/ TikTok: https://www.tiktok.com/@basitalistraininigs
