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Games with large terrains eventually have a limit on the edges. In this section we'll learn how to apply a limit on the ends of the terrain to make sure that game player does not move out of the defined scenery of a game scene. Different techniques can be used and in this video we learn how to create higher mountains on the edges to limit the movement of a user and keep them within the defined scene. This lecture is part of this whole course "Game Development in Urdu/Hindi" https://youtube.com/playlist?list=PL_sNHTasDRUH795JUNlF6ruwwn08Qg-nI Section 4 – Air to air combat game Lecture 31 - Limiting Map Edges This is a fun course that allows you to develop games for mobiles, computers, tablets, TVs and consoles using Unity. About me: I have been associated with the software development industry for more than 20 years now. Started developing games 15 years ago and mobile games have been my primary focus. I’m a university instructor and an entrepreneur. I have hundreds of published games and apps on different stores. You can follow my social media channels below: Facebook: https://www.facebook.com/basitalitrainings Twitter: https://twitter.com/basitstrainings YouTube: https://www.youtube.com/@BasitAlisTrainings Instagram: https://www.instagram.com/basitalistrainings/ TikTok: https://www.tiktok.com/@basitalistraininigs
