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This is introduction to section 2, in this section of the course we learn how to apply materials and textures to game objects. We will learn how to apply transforms to objects to move them, rotate them or translate them using different techniques. We wi ll learn how game physics is applied, how gravity, collision, physics material is handled and how Unity helps us implement all that. This lecture is part of this whole course "Game Development in Urdu/Hindi" https://youtube.com/playlist?list=PL_sNHTasDRUH795JUNlF6ruwwn08Qg-nI Section 2 – Game Physics and Materials Lecture 10 - Introduction to Section 2 This is a fun course that allows you to develop games for mobiles, computers, tablets, TVs and consoles using Unity. About me: I have been associated with the software development industry for more than 20 years now. Started developing games 15 years ago and mobile games have been my primary focus. I’m a university instructor and an entrepreneur. I have hundreds of published games and apps on different stores. You can follow my social media channels below: Facebook: https://www.facebook.com/basitalitrainings Twitter: https://twitter.com/basitstrainings YouTube: https://www.youtube.com/@BasitAlisTrainings Instagram: https://www.instagram.com/basitalistrainings/ TikTok: https://www.tiktok.com/@basitalistraininigs
