Step-by-step tutorials - Using Pin Collision to Create Swinging Animation in Cascadeur
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8.5 hours of video
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Summary
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Cascadeur 2024.2 Update features a new collision type for fulcrum points, which allows AutoPhysics calculate for the character hanging and swinging. This tutorial shows how to set it up and use it
You can find a full list of new features here: https://cascadeur.com/help/category/260
Learn more about Cascadeur license plans: https://cascadeur.com/plans
Learn how to start using Cascadeur: https://cascadeur.com/learn
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#Animation #3D #gamedev #Tutorial
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