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Using Pin Collision to Create Swinging Animation in Cascadeur
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Step-by-step tutorials - Using Pin Collision to Create Swinging Animation in Cascadeur

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39 learners

What you'll learn

This course includes

  • 8.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

Summary

Full Transcript

Cascadeur 2024.2 Update features a new collision type for fulcrum points, which allows AutoPhysics calculate for the character hanging and swinging. This tutorial shows how to set it up and use it You can find a full list of new features here: https://cascadeur.com/help/category/260 Learn more about Cascadeur license plans: https://cascadeur.com/plans Learn how to start using Cascadeur: https://cascadeur.com/learn Join our English-speaking community on Discord: https://discordapp.com/invite/Ymwjhpn Follow us on: Facebook https://www.facebook.com/CascadeurEN/ Twitter https://twitter.com/Cascadeur_soft #Animation #3D #gamedev #Tutorial

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