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In part 2 of this series we will learn about c# syntax - so the rules of how to write c# code so that computer can understand us. C# Basics for unity series: https://www.youtube.com/playlist?list=PLcRSafycjWFeHojgzbkNUXt9S6-Q7BGQE Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different c# concepts are used to create games in Unity. ----------------- Learn more about C# & Game Dev in Unity in my video courses at: https://courses.sunnyvalleystudio.com/ Starter Project: https://www.patreon.com/posts/c-essentials-for-99701780 --------------- Join the discord: https://discord.gg/RQEtYHz You can support me through Patreon: https://www.patreon.com/sunnyvalleystudio Assets used: https://kenney.nl/assets/tiny-dungeon --------------- 00:00 Keywords in C# 01:00 End of the line symbol (semicolon ; ) 01:40 Methods and Code Block { .. } 03:02 Objects vs Class in C# 04:08 What is a Class? 05:00 What is "transform" ? 05:45 Using UnityEngine and MonoBehaviour 08:00 Accessing Methods and Data of Objects #unity3d #csharp #coding #gamdev
