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Data Types, Scope & Controlling Objects - C# Basics for Unity Beginners: #3
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Unity C# Programming Basics for Beginners - Data Types, Scope & Controlling Objects - C# Basics for Unity Beginners: #3

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This course includes

  • 2.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

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In part 3 we will explore what is Data and the Data Types in C#. We will also explore the difference between an Object and a Class and how they are connected to methods and data. C# Basics for unity series: https://www.youtube.com/playlist?list=PLcRSafycjWFeHojgzbkNUXt9S6-Q7BGQE Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different c# concepts are used to create games in Unity. ----------------- Learn more about C# & Game Dev in Unity in my video courses at: https://courses.sunnyvalleystudio.com/ Starter Project: https://www.patreon.com/posts/c-essentials-for-99701780 --------------- Join the discord: https://discord.gg/RQEtYHz You can support me through Patreon: https://www.patreon.com/sunnyvalleystudio Assets used: https://kenney.nl/assets/tiny-dungeon --------------- 00:00 Creating your first Variable 02:11 Using Data to control Objects 04:10 Public, Private - Who can access my data and methods? 05:20 SerializeField attribute 06:00 What are basic Data Types in c# 07:05 What is the Scope of a class and methods? 11:23 Method operations and operators in C# 13:30 Vector3 Data Type #unity3d #csharp #coding #gamdev

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