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Lecture 6: The Social Function of Games
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MIT CMS.608 / CMS.864 Game Design, Fall 2010 - Lecture 6: The Social Function of Games

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  • 21.5 hours of video
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MIT CMS.608 Game Design, Fall 2010 Instructors: Philip B. Tan, Jason Begy View the complete course: https://ocw.mit.edu/courses/cms-608-game-design-fall-2010/ YouTube Playlist: https://www.youtube.com/playlist?list=PLUl4u3cNGP61_JVg12Ukxft03EJ7xxdbR Today's reading, by theorist Roger Caillois, examines the various interactions between players and spectators of games. Students then brainstorm ideas for their first team project: designing a card game for 2-4 players. Related Resources: Church, Doug. "Formal Abstract Design Tools." Gamasutra, July 16, 1999. Caillois, Roger. "The Social Function of Games." Chapter 3 in Man, Play, and Games. Urbana, IL: University of Illinois Press, 2001. ISBN: 9780252070334. License: Creative Commons BY-NC-SA More information at https://ocw.mit.edu/terms More courses at https://ocw.mit.edu Support OCW at http://ow.ly/a1If50zVRlQ We encourage constructive comments and discussion on OCW’s YouTube and other social media channels. Personal attacks, hate speech, trolling, and inappropriate comments are not allowed and may be removed. More details at https://ocw.mit.edu/comments.

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