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Introduction to Game Development (E23: stealth game 1/3)
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Introduction to Game Development (Unity and C#) - Introduction to Game Development (E23: stealth game 1/3)

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  • 4.5 hours of video
  • Certificate of completion
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In this episode we begin our small stealth game project by creating a "guard" that can patrol a path. Note: I made a small error in my "TurnToFace" implementation, which means the guard is unable to turn anticlockwise. The reason is that DeltaAngle() can return negative values, so I should actually be comparing the absolute value of the delta angle. I will fix this at the start of the next episode. Sorry! Project files: https://github.com/SebLague/Intro-to-Gamedev If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon Or a once-off donation through PayPal: http://bit.ly/SupportGamedevTutorials

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