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Introduction to Game Development (E07: vectors)
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Introduction to Game Development (Unity and C#) - Introduction to Game Development (E07: vectors)

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  • 4.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

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Welcome to episode seven of this introduction to game development in Unity with C#. In this episode we discuss vectors in preparation for moving stuff around the game world in episode 08. If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon Or a once-off donation through PayPal: http://bit.ly/SupportGamedevTutorials

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