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Introduction to Game Development (E06: a simple game)
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Introduction to Game Development (Unity and C#) - Introduction to Game Development (E06: a simple game)

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  • 4.5 hours of video
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Welcome to episode six of this introduction to game development in Unity with C#. In this episode we create a simple game to practise the conditional statements and operators learned in the previous episode. Also introduced is the concept of method overloading, the Time and Random classes, and the Invoke method. Source code: https://github.com/SebLague/Intro-to-Gamedev/blob/master/Episode%2006/TimeGame.cs If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon Or a once-off donation through PayPal: http://bit.ly/SupportGamedevTutorials

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