Course Hive
Search

Welcome

Sign in or create your account

Continue with Google
or
Game Theory 101 (#44): Transitivity
Play lesson

Game Theory 101 Full Course - Game Theory 101 (#44): Transitivity

4.0 (1)
18 learners

What you'll learn

This course includes

  • 13.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

Summary

Keywords

Full Transcript

http://gametheory101.com/courses/game-theory-101/ This lecture explains the transitivity axiom that is necessary for expected utility theory. This is the same transitive property you might have learned in a math class. Simply put, if X is preferred to Y and Y is preferred to Z, then X must be preferred to Z. Violating transitivity leads to preference cycles, which are nonsensical messes.

Course Hive

Continue this lesson in the app

Install CourseHive on Android or iOS to keep learning while you move.

Related Courses

FAQs

Course Hive
Download CourseHive
Keep learning anywhere