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How To Think Like A Game Designer
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Game Design 101 - How To Think Like A Game Designer

Unlock Game Design Secrets: Master Problem-Solving, Innovation, and Career Success with Game Maker's Toolkit!

5.0 (1)
23 learners

What you'll learn

Understand key strategies used by game designers to solve design challenges
Learn how to effectively design and implement engaging game economies
Explore methods to create rewarding and inclusive game experiences for diverse players
Gain techniques for utilizing feedback loops to enhance player interaction and satisfaction

This course includes

  • 2.3 hours of video
  • Certificate of completion
  • Access on mobile and TV

Summary

Full Transcript

🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴 When it comes to mechanics, a great source of inspiration is other video games. But how do you make sure those features will gel will the game you're actually making? === Before you watch === Content warning: Combat, Blood, Fear === Sources and Resources === - Sources [1] Game Design Deep Dive: The save system of Alien: Isolation | Game Developer https://www.gamedeveloper.com/design/game-design-deep-dive-the-save-system-of-i-alien-isolation-i- [2] MDA: A Formal Approach To Game Design And Game Research | Research Gate https://www.researchgate.net/publication/228884866_MDA_A_Formal_Approach_to_Game_Design_and_Game_Research [3] Dreams And Journeys: An Interview With Jenova Chen | CGMagazine https://www.cgmagonline.com/interviews/journeys-interview-with-jenova-chen/ [4] The Design of Subnautica | GDC on YouTube https://www.youtube.com/watch?v=7R-x9NSBS2Y [5] Making of Resident Evil Village - The Internal Struggle | Resident Evil on YouTube https://www.youtube.com/watch?v=EIS-TW1XeNg [6] FTL Questions Answered | FTL Fandom https://ftl.fandom.com/wiki/User_blog:JAlbor/FTL_Questions_Answered [7] Dead Space 2: Jason Graves interview | The Telegraph https://www.telegraph.co.uk/technology/video-games/8264378/Dead-Space-2-Jason-Graves-interview.html [8] Blank Canvas Designing A New Era of Emotional Storytelling Through Games | Games for Change on YouTube https://www.youtube.com/watch?app=desktop&v=n_RKKuKvAvA [9] Embracing Push Forward Combat in DOOM | GDC https://www.youtube.com/watch?v=2KQNpQD8Ayo [10] Game Design Deep Dive: Rocket jumping in Rocket League | Game Developer https://www.gamedeveloper.com/design/game-design-deep-dive-rocket-jumping-in-i-rocket-league-i- [11] Checkpoint Design | Yacht Club Blog https://www.yachtclubgames.com/blog/check-point-design === Chapters === 00:00 - Intro 01:33 - What is MDA? 03:37 - Analysing with MDA 05:04 - Fitting Your Vision 08:28 - Other Considerations 10:58 - Conclusion 12:26 - Patreon Credits === Games Shown === Alien: Isolation (2014) Far Cry Primal (2016) Call Of Duty: Infinite Warfare (2016) Bioshock Infinite (2013) Dark Souls (2011) Blasphemous (2019) Hollow Knight (2017) Nioh (2017) Super Mario Maker 2 (2019) DOOM (2016) Shadow Warrior 2 (2016) Far Cry 4 (2014) Titanfall 2 (2016) Psychonauts 2 (2021) Watch Dogs 2 (2016) Signalis (2022) Metro Exodus (2019) Resident Evil 2 (2019) The Last Of Us Part II (2020) Silent Hill 2 (2001) Cyberpunk 2077 (2020) The Legend Of Zelda: Breath Of The Wild (2017) Far Cry 3 (2012) God Of War (2018) Opus Magnum (2017) Splinter Cell: Chaos Theory (2005) Until Dawn (2015) Elden Ring (2022) The Witness (2016) Among Us (2018) Overcooked! 2 (2018) Persona 5 (2016) Flower (2009) Assassin's Creed: Origins (2017) SOMA (2015) The Medium (2021) Little Nightmares II (2021) Subnautica (2018) Resident Evil Village (2021) Batman: Arkham Knight (2015) Hitman 3 (2021) Civilization V (2010) FTL: Faster Than Light (2012) Florence (2018) Trombone Champ (2022) Cuphead (2017) Splatoon 2 (2017) Alba: A Wildlife Adventure (2020) Dead Space (2008) Journey (2012) Dreams (2020) Fortnite (2017) Platformer Toolkit (2022) Inside (2016) Super Meat Boy (2010) The Callisto Protocol (2022) The Elder Scrolls V: Skyrim (2011) Rocket League (2015) Tomb Raider (2013) Okami (2006) Neon White (2022) Pizza Tower (2023) XCOM 2 (2016) Spelunky (2012) Hi-Fi Rush (2023) DOOM Eternal (2020) Shovel Knight (2014) === Credits === Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link) Music by Lee Rosevere - https://leerosevere.bandcamp.com Music from DOOM OST, by Mick Gordon How To MASTER Air Roll Control In Rocket League | Thanovic https://www.youtube.com/watch?v=0_x2UQqQ2mY Rambo: First Blood Part II © Tri-Star Pictures === Subtitles === Contribute translated subtitles - https://amara.org/videos/q564TTJbh8w1/

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