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How To Create Monkey Game in MIT App Inventor 2 | Day - 15/100
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MIT App Inventor Full Course for beginners 2020 - How To Create Monkey Game in MIT App Inventor 2 | Day - 15/100

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  • 85 hours of video
  • Certificate of completion
  • Access on mobile and TV

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How to Create Monkey Game in MIT App Inventor 2 | Day - 15/100 MIT App Inventor is a visual programming platform that allows users to create mobile applications without requiring extensive knowledge of programming languages. The platform provides a wide range of components that users can drag and drop into their application, including the Canvas, Image, and Ball components. The Canvas component is a graphical component that provides a blank drawing area where users can draw lines, shapes, and other graphical elements. It is commonly used to create custom graphics or to display images that have been drawn programmatically. Users can set the background color, stroke color, and stroke width of the canvas, and they can also define custom shapes and patterns. The Image component is a graphical component that allows users to display images in their application. Users can select an image from their device's gallery or specify the image URL to load it from the internet. The Image component supports a wide range of image formats, including PNG, JPG, and GIF. The Ball component is a graphical component that represents a simple ball that can be animated and interacted with. Users can set the size, color, and position of the ball, as well as specify its speed and direction. The Ball component can be used to create games or other interactive applications that involve physics-based animations. Overall, these three components are essential building blocks for creating engaging and interactive mobile applications using MIT App Inventor. Join this channel to get access to perks: https://www.youtube.com/channel/UCyNJURC5bvqIQ9vO9PBrYrA/join #thecodingbus #mitappinventor #unitedstates #us

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