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Build HELIX JUMP game from scratch - UNITY Tutorial
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Unity Full Game Tutorials - Build HELIX JUMP game from scratch - UNITY Tutorial

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What you'll learn

This course includes

  • 325 hours of video
  • Certificate of completion
  • Access on mobile and TV

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In this video, you will learn how to build a super successful mobile game called Helix Jump in Unity. Check out our Unity courses: https://bit.ly/3mKYW4X Get Unity 5 Code Snippets: https://page.tutorials.eu/unity-snippets You will learn in this video how to develop a Helix Jump game from scratch Build your very first Unity game Learn how to build basic but functional games, on the example of Helix Jump Here is a summary of the topics covered in this video: Installing Unity 3D the best tool for making games You can download it from: https://store.unity.com/ How to find an idea for a video game Checking out Helix Jump and the core concept of the game taught in this video Unity Interface Adding GameObjects to the Game Sphere Collider and Materials (change the color of the ball) Adding Physics to the ball Adding a Physics Material to the ball to make it bounce Adding the Cylinder which will become our helix Downloading and adding the UnityPackage which is a prefab of our platform pieces from: https://drive.google.com/open?id=1DPJPLmq5ayeZEKgu8ezqWldLdu84_FWX Changing the perspective of the camera Starting to code - adding the BallBehaviour to the game Implementing the camera controller which will take care of the camera following the ball How to approach a project Moving the helix with another script that we develop Adding the Game Manager including the score Adding a UI and displaying the score Storing score permanently with PlayerPrefs (player preferences ideal for storing small amounts of data) in Unity Adding the goal platform to our level Adding a pass check so that we can add points correctly (we use a RigidBody as a trigger for that and the OnTriggerEnter Method) Adding the Deathpart script which handles the behavior of the dead zones which restart the level Adjusting the other scripts in order to restart the level correctly Create stages using ScriptableObjects - they allow us to create our own types of objects in the unity editor and in this case to create unique levels just by dragging around some sliders. Creating levels randomly (this is pretty much what makes this game an endless game and is also the toughest part of the whole video - it is fine if you do not understand it completely from the get-go Adding the Trail to the ball and the super speed which allows our ball to break platforms on impact Adding Unity Ads to the Game and Fixing things Fixing the fall through bug #helixjump #unity #tutorial You can find the Project here: https://drive.google.com/open?id=1DPJPLmq5ayeZEKgu8ezqWldLdu84_FWX tutorialsEU offers you free video tutorials about programming and development for complete beginners up to experienced programmers. This includes C#, Unity, Python, Android, Kotlin, Machine Learning, etc. Stay tuned and subscribe to tutorialsEU: https://goo.gl/rBFh3x

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