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Develop and Publish Flappy Bird in 3 Hours With Unity3D
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Unity Full Game Tutorials - Develop and Publish Flappy Bird in 3 Hours With Unity3D

4.0 (3)
26 learners

What you'll learn

This course includes

  • 325 hours of video
  • Certificate of completion
  • Access on mobile and TV

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⭐ Kite is a free AI-powered coding assistant that will help you code faster and smarter. The Kite plugin integrates with all the top editors and IDEs to give you smart completions and documentation while you’re typing. I've been using Kite for 6 months and I love it! https://www.kite.com/get-kite/?utm_medium=referral&utm_source=youtube&utm_campaign=renaissancecoders&utm_content=description-only You can download it from the Play Store https://play.google.com/store/apps/details?id=com.rc.TappyBird What should we clone next? In this comprehensive tutorial, you will learn what it takes to build Flappy Bird from scratch. You will be walked through the entire development process in Unity3D, and be introduced to resources like Gimp, Bfxr, and flaticon.com. You will learn about art creation, UI placement for multiple screen resolutions, 2D physics, triggers, layers, parallaxing, object pooling, audio, and other miscellaneous topics. Intro Music https://soundcloud.com/gramatik/10-gramatik-muy-tranquilo Built with Unity3D https://unity3d.com/ Art Tool Used: https://www.gimp.org/ Art Resources Used: http://www.flaticon.com/ Audio Tool Used: http://www.bfxr.net/ Code Editor Used: https://code.visualstudio.com/ Learn more about: User Interfaces: https://docs.unity3d.com/Manual/UISystem.html Rigidbody2D: https://docs.unity3d.com/Manual/class-Rigidbody2D.html Layers: https://docs.unity3d.com/Manual/Layers.html Tags: https://docs.unity3d.com/Manual/Tags.html Pooling: https://docs.unity3d.com/Manual/MobileOptimizationPracticalScriptingOptimizations.html Parallax: https://en.wikipedia.org/wiki/Parallax Project Setup: 1:19 Art Development: 2:49 UI Design: 18:18 Physics: 33:57 Tags: 41:51 Layers: 44:40 C# Scripting: 50:04 Tap Controller: 50:26 Game Manager: 1:00:51 Button Events: 1:08:17 Count down Text: 1:11:02 Events and Delegates: 1:15:56 High score Text: 1:29:21 Parallaxing and Object Pooling: 1:31:25 Audio Effects: 2:29:30 Attribution: 2:41:27 Publishing: 2:42:45 Thanks for watching! #unity3d #flappybird #gamedev

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