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Get my 12 hour course on how to make 2D games with Unreal Engine: https://tinyurl.com/Ultimate2D Support the channel on Patreon: https://www.patreon.com/CobraCode In this video we'll look at the best workflow with sprite sheets using Paper 2D. This will allow us to import them through a json file and create all flipbooks with the click of a single button. Aseprite: https://www.aseprite.org/ Texture Packer: https://www.codeandweb.com/texturepacker If you enjoyed this video, please subscribe: http://www.youtube.com/channel/UCoKYIjbaEX4mnR8IWwtuBwA?sub_confirmation=1 ● Twitter: https://twitter.com/CobraCodeDev ● Discord: https://discord.com/invite/7VVeuZBy42 Timecodes: 0:00 Intro 0:22 Preparing sprites in aseprite 1:32 Using a json file in Unreal Engine 2:18 Updating sprite sheets 3:10 Using Texture Packer 🎵 Music By: mell-ø - thinking about you Provided by Lofi Records Watch: https://youtu.be/nNJ7y6pJSQY Used Assets: Free Warrior Animation Set - https://clembod.itch.io/warrior-free-animation-set Icons made by Freepik (https://www.freepik.com) from Flaticon (https://www.flaticon.com/) #cobracode #gamedev #unrealengine #ue5
