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Hello! Unreal Engine 5.5 just dropped, and now there's collision support within the cloners in Motion Design. In this tutorial, I'll walk you through creating a satisfying ball bounce effect that takes advantage of this update, while also covering some modeling and material creation techniques. If you enjoy the tutorial, don't forget to like and subscribe, that would help me a lot! Thanks for watching, and have an awesome day! If you enjoyed this tutorial, you can check out more here: https://www.youtube.com/playlist?list=PLDyUDH3JWjizuL1tXkM9HQyj8FeElQwuZ Background music if from Epidemic Sound. If you want to check them out you can get a 7-day free trial here: https://share.epidemicsound.com/umi49r 0:00 Intro 0:20 Modeling Base Scene + Camera 3:54 Bouncing Balls With Motion Design 6:52 Materials 11:32 Post Process Volume + Final Tweaks
