Course Hive
Search

Welcome

Sign in or create your account

Continue with Google
or
Pixel Art Class - Isometric Tile Basics!
Play lesson

Adam Younis Pixel Art Class (in proper order) - Pixel Art Class - Isometric Tile Basics!

5.0 (0)
4 learners

What you'll learn

This course includes

  • 25 hours of video
  • Certificate of completion
  • Access on mobile and TV

Summary

Keywords

Full Transcript

Welcome back, pals! This week, we're got a hotly demanded introduction to isometric perspective in games. I wanted to focus on tilesets for this episode, but perhaps in a later one we'll tackle character sprites and animation? Let me know what you want to see and I'll queue it up for upcoming videos. Thanks again for all of your invaluable support. I appreciate your enthusiasm for pixel art and your supportive comments! Sprites created with Aseprite : https://www.aseprite.org/ Tilemaps made using Tiled: https://www.mapeditor.org/ Check out Super Tiled2Unity here: https://seanba.itch.io/supertiled2unity Chapters: 0:00 - Introduction 0:45 - About Isometric 9:09 - Making Your First Tile 11:45 - Starting a Tileset 12:54 - Elevations 13:20 - Half Step Tile 14:25 - Slope Tiles 16:41 - Stair Tiles 17:47 - Walls Tiles 19:36 - Corner Tiles 20:43 - Importing Into Unity 21:52 - On Collisions 23:19 - On Bespoke Isometric Art 24:42 - Outro ---- Wishlist my game, Insignia! https://store.steampowered.com/app/1127370/Insignia/ Later, pals!

Course Hive

Continue this lesson in the app

Install CourseHive on Android or iOS to keep learning while you move.

Related Courses

FAQs

Course Hive
Download CourseHive
Keep learning anywhere