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In this tutorial series, I aim to help you learn the Windows API. By the end, you will be able to make a basic game, using no libraries except Windows.h IMPORTANT NOTE IF YOU USE CODE::BLOCKS You might come across an error undefined reference to `__imp_GetOpenFileNameA. If that happens you need to link to comdlg32, to do that you need to add the option -lcomdlg32 to the linker options. https://stackoverflow.com/questions/23049844/adding-linker-options-to-codeblocks ---- In this first lecture, we will try our first bigger more complicated function. It is OpenFileName(); #cpp #gamedev #programming #windows code: https://github.com/meemknight/windowsAPIforGamedevelopers join my Discord! https://discord.gg/eehehsPAka Wishlist My Steam Game! https://store.steampowered.com/app/2310670/Midnight_Arrow/ Do you want to learn some more stuff from me? https://www.youtube.com/watch?v=7qm4OR3EmnQ&list=PLKUl_fMWLdH-6VRcIijsiZBgVWxTIu8DL Music: Evan King - w e i r d Evan King - Virtually Impossible https://www.youtube.com/ContextSensitive https://contextsensitive.bandcamp.com/
