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Keyboard input, winMain, keylogger, sneak, WIN API for Game Developers, day 1.
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WIN API for Game Developers - Keyboard input, winMain, keylogger, sneak, WIN API for Game Developers, day 1.

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This course includes

  • 2.3 hours of video
  • Certificate of completion
  • Access on mobile and TV

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In this tutorial series, I aim to help you learn the Windows API. By the end, you will be able to make a basic game, using no libraries except Windows.h In this first lecture, we will learn about getting the input using getAsyncKeyState, learn about the winMain function, and then implement a keylogger + a simple game in the console. Playlist: https://www.youtube.com/playlist?list=PLKUl_fMWLdH8Kk4iFnWHhU43xXG2t6bjf #cpp #gamedev #programming #windows code: https://github.com/meemknight/windowsAPIforGamedevelopers join my Discord! https://discord.gg/eehehsPAka Wishlist My Steam Game! https://store.steampowered.com/app/2310670/Midnight_Arrow/ Do you want to learn some more stuff from me? https://www.youtube.com/watch?v=7qm4OR3EmnQ&list=PLKUl_fMWLdH-6VRcIijsiZBgVWxTIu8DL Music: Evan King - w e i r d Evan King - e x o t i c Evan King - virtually impossible https://www.youtube.com/ContextSensitive https://contextsensitive.bandcamp.com/

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