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Game UI - Brawl Stars Supercell UI Tutorial Pt 4
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FIGMA Game UI - Game UI - Brawl Stars Supercell UI Tutorial Pt 4

5.0 (2)
18 learners

What you'll learn

This course includes

  • 5.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

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✉️ Join my UI/UX Weekly + Early Access to New UI Kits Newsletter http://eepurl.com/js5QII ☕ If you enjoy my work and want to see more, consider buying me a coffee, every bit helps keep this going! https://buymeacoffee.com/warrenwinters Hey guys, here's the fourth and final part of this series where we take a look at the Brawl Stars game UI. In this video we focus on the refining what we've done and pull together the overall screen for that final look. As Illustrator is a vector based tool, similar steps can be followed using other tools like Figma. Here's a link to the illustrator file if you require it. https://assets.adobe.com/id/urn:aaid:sc:EU:a3698895-f0a3-4fa3-8cfc-1ac535ff1ad3?view=difile Timestamps: 00:00 Intro/Refining Our Shear Approach 03:09 Changing Font Family 06:35 Adding Artwork & Refining Text 09:35 Building the Screen 20:42 New Panel Styling 22:11 Making Seamless Background Pattern 23:20 Finishing Touches 25:15 Outro -- Disclaimer I do not own the artwork used in this tutorial, they are the property of Supercell and are used for educational purposes only.

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