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This fourth lesson on Object-Oriented Programming (OOP) continues with Polymorphism, but this time you will see how to implement it in portable ANSI C. This should reinforce what you've learned about polymorphism in C++ in the last lesson and expose some additional nuances of the VPTR-VTABLE implantation. After this, the lesson will conclude with some general principles and guidelines on when to use and not to use polymorphism in your designs. ------ Resources: Companion web page for this video course: https://www.state-machine.com/quickstart GitHub repository for projects for this video course: https://github.com/QuantumLeaps/modern-embedded-programming-course Transcript of this lesson: https://www.state-machine.com/course/lesson32.txt Music credits: The background music comes from: https://www.bensound.com/royalty-free-music/track/straight
