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Use a callback to pass data from a flame game to flutter's material app. This is useful for navigation since the flame game doesn't have access to the build context, you can utilize the callback to tell the material app to preform navigation. Additionally, you can pass data values such as a game end state from the flame game back to the material app. This can be useful for displaying different end screens based on the outcome of the flame game. Overall, this setup is useful because you can use a flame game for actual game play and collisions but use traditional material app screens for other screens such as menus and end screens. 📲 Download The Finished Game: https://lastbottle.app 🎮 Series Playlist: https://youtube.com/playlist?list=PL_D-RntzgLvYIxI_Kuwy1f7HedxTF2GPK&si=yEyLASOci9CKl4sq 😻 Complete Code: https://github.com/davefaliskie/go_green/tree/end_screens 🤑 GET 10% OFF iubenda Privacy Policy: https://iubenda.refr.cc/1manstartup 💬 Join the Discord: https://1manstartup.com/discord 😎 If you enjoy the videos, consider supporting the channel: https://1manstartup.com/donate SECTIONS: 0:00 - What We'll Build 0:35 - Creating End Screen 2:36 - Setting Up End Game Callback 4:48 - Passing Data To The Material App #flutter #gamedev
