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Master Behavioral Design Patterns | πŸ” Overview for System Design Interviews 🎯
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Low Level Design + MultiThreading Course - Master Behavioral Design Patterns | πŸ” Overview for System Design Interviews 🎯

5.0 (3)
31 learners

What you'll learn

This course includes

  • 30.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

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Full Transcript

Article - https://codewitharyan.com/system-design/low-level-design Structured DSA (Basics to Advanced) Practice - https://codewitharyan.com/cwa-sheet/practice-problems My Uber Interview Experience - https://youtu.be/VGYJIX5yl74 My Coinbase Interview Experience - https://youtu.be/IjOC18b_dCw My American Express Inteview Experience - https://youtu.be/c3UhYefhnqk My JP Morgan & Chase Interview Experience - https://youtu.be/-jacTpY57no ..... more coming soon (along with LLD course on Second Channel) Most Frequently asked questions based on Leetcode Premium - https://codewitharyan.com/cwa-sheet/aryan-dsa-master-sheet LLD Syllabus which we gonna cover - https://codewitharyan.com/system-design/low-level-design Let's Connect: Main Channel for DSA & Live Streams - https://www.youtube.com/@ARYANMITTAL X Twitter : https://x.com/aryan_mittal007 πŸ“±Discord (Join Community) : https://discord.gg/vwUAz2pEHZ πŸ“Linkedin (About me): https://www.linkedin.com/in/aryan-mittal-0077 πŸ“Έ Instagram: https://www.instagram.com/codewitharyanbhai πŸ“±Telegram : https://t.me/aryan_mittal_group πŸ€– Github: https://github.com/aryan-0077 ✨ Timelines✨ 0:00 - Intro to course and insights into interviews. 0:10 - Introduction to Behavioral Design Patterns. 1:10 - How objects communicate and behave in patterns. 2:00 - Importance of communication, decoupling, and scalability. 2:54 - Key characteristics: communication, decoupling, organization. 3:15 - Overview of behavioral design patterns. 3:20 - Observer pattern (notification system). 3:53 - Strategy pattern (game strategies). 4:23 - Command pattern (TV remote). 4:36 - Chain of Responsibility (tech support). 5:11 - Mediator pattern (project manager). 5:59 - State pattern (ATM, vending machine). 7:11 - Template pattern (resume, cooking recipe). 7:55 - Iterator pattern (iterating through collections). 9:04 - Visitor pattern (extending functionality). 9:39 - Memento pattern (game save). 10:21 - Summary of benefits (code quality, scalability). 10:59 - Transition to Strategy Design Pattern. ✨ Hashtags ✨ #programming #Interviews #leetcode #faang #maang #datastructures #algorithms #low-level-design #lld-by-aryan

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