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How to Animate Characters in Unity 3D | Blend Trees Explained: One Dimensional
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Unity's Animation System - How to Animate Characters in Unity 3D | Blend Trees Explained: One Dimensional

Master Unity 3D Character Animation: From Basics to Advanced Techniques

5.0 (2)
27 learners

What you'll learn

Master character animation importing and retargeting in Unity 3D.
Understand and utilize animation layers and blend trees effectively.
Implement character movement with the new input system and root motion.
Create and manage animation rigs and procedural animations in Unity.

This course includes

  • 3 hours of video
  • Certificate of completion
  • Access on mobile and TV

Summary

Keywords

Full Transcript

Learn how to animate characters in Unity 3D with dynamic animations from blend trees! This beginner-friendly tutorial is a complete walkthrough of one dimensional blend trees and how we can use blend trees to create new animations for our characters using float parameters ACCESS PROJECT FILES & SUPPORT THE CHANNEL: 💛 https://www.patreon.com/iHeartGameDev iHeartGameDev Merch: 💛 https://www.iheartgamedev.com WANT MORE? Interested in learning more about animating characters in Unity? Check out my growing series of tutorials: ✅ https://youtube.com/playlist?list=PLwyUzJb_FNeTQwyGujWRLqnfKpV-cj-eO ✦ Like the vid? Please consider Subscribing! https://bit.ly/2YdIb6j ✦ Missed out on the last episode? https://youtu.be/e94KggaEAr4 SOCIAL: ✦ Discord https://discord.gg/2AxUvsa ✦ Twitter https://twitter.com/iHeartGameDev SERIES DESCRIPTION: This is the fourth video in a series dedicated to understanding the fundamentals of Unity's animation system. Episode 0 was an introduction to the project and explains how to import free characters and animations from Adobe Mixamo. Episode 1 was a full break down of the Animator Component. And episode 2 explained how we can use booleans to give players control of animations! Be sure to check out the other videos in the series to continue learning! GEAR: Lumix G7 Camera: https://amzn.to/3Kks1gZ Epomaker GK68 Keyboard: https://amzn.to/3Ke87EB Samson C01U Pro Mic: https://amzn.to/33kDdtG LG 27" Monitor: https://amzn.to/3qAHFwS Lepow 15.6" Portable Monitor: https://amzn.to/3287OtL Logitech G604 Mouse: https://amzn.to/3A6jNV4 Audio-Technica ATH-M50X Headphones: https://amzn.to/3tBaeMT X-Pen Artist 15.6 Pro Drawing Tablet: https://amzn.to/3FE5HLI Apple 15in MacBook Pro Laptop: https://amzn.to/3AbKdFc ►TIMESTAMPS: Intro - 0:00 Catch up - 0:25 Set up - 0:38 First Blend Tree - 0:49 What does a blend tree do - 1:01 Float parameters - 1:24 Float titled Velocity - 1:35 First look at Blend Tree - 2:12 Motion or Blend Tree - 2:36 Selecting motion - 2:53 Animation Options - 3:10 Loop Pose Explained - 3:22 Why use Blend Trees - 4:04 Add run animation - 4:36 Testing Blend Tree - 4:45 Start Coding - 5:05 Time.DeltaTime explained - 5:41 Acceleration - 5:54 Working Acceleration - 6:12 Fixing indefinite running - 6:25 Fixing indefinite deceleration - 6:49 Working - 7:07 Blend Tree settings - 7:16 Threshold - 7:30 Visual example threshold - 7:50 Speed Setting - 8:49 Mirror Setting - 9:13 2D Blend Trees Options - 9:23 Outro - 9:47 Thank you for watching! #indiegame #gamedev #indiedev #2020

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