Course Hive
Search

Welcome

Sign in or create your account

Continue with Google
or
Game Playing 1 - Minimax, Alpha-beta Pruning | Stanford CS221: AI (Autumn 2019)
Play lesson

Stanford CS221: Artificial Intelligence: Principles and Techniques | Autumn 2019 - Game Playing 1 - Minimax, Alpha-beta Pruning | Stanford CS221: AI (Autumn 2019)

4.0 (2)
14 learners

What you'll learn

This course includes

  • 25 hours of video
  • Certificate of completion
  • Access on mobile and TV

Summary

Keywords

Full Transcript

For more information about Stanford’s Artificial Intelligence professional and graduate programs, visit: https://stanford.io/3Cke8v4 Topics: Minimax, expectimax, Evaluation functions, Alpha-beta pruning Percy Liang, Associate Professor & Dorsa Sadigh, Assistant Professor - Stanford University http://onlinehub.stanford.edu/ Associate Professor Percy Liang Associate Professor of Computer Science and Statistics (courtesy) https://profiles.stanford.edu/percy-liang Assistant Professor Dorsa Sadigh Assistant Professor in the Computer Science Department & Electrical Engineering Department https://profiles.stanford.edu/dorsa-sadigh To follow along with the course schedule and syllabus, visit: https://stanford-cs221.github.io/autumn2019/#schedule 0:00 Introduction 0:43 Course plan 2:09 A simple game 3:29 Roadmap 4:01 Game tree 5:05 Two-player zero-sum games 8:55 Example: chess 11:43 Characteristics of games 22:33 Game evaluation example 29:01 Expectimax example 33:51 Extracting minimax policies 34:21 The halving game 38:44 Face off 45:41 Minimax property 2 48:18 Minimax property 3 53:02 A modified game 53:49 Expectiminimax example 55:26 Expectiminimax recurrence 57:19 Computation

Course Hive

Continue this lesson in the app

Install CourseHive on Android or iOS to keep learning while you move.

Related Courses

FAQs

Course Hive
Download CourseHive
Keep learning anywhere