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Designing responsive apps with Flutter 1 | Getting to know the user’s device with MediaQuery
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Flutter With Dart - Visual Studio Code - Designing responsive apps with Flutter 1 | Getting to know the user’s device with MediaQuery

Master Flutter with Visual Studio Code: From Basics to Advanced Widgets and Navigation!

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6 learners

What you'll learn

Set up Flutter in Visual Studio Code on Windows effectively.
Create and manage Flutter apps using Visual Studio Code.
Implement various Flutter widgets including stateful and stateless widgets.
Navigate between screens and manage data transfer in Flutter applications.

This course includes

  • 6.5 hours of video
  • Certificate of completion
  • Access on mobile and TV

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Full Transcript

When building your Flutter app, you’ll likely aim to support various platforms and screen sizes. Each platform has its own design guidelines and user expectations, which are important to consider. However, this doesn’t mean you need to compromise on a flexible layout that adapts to different scenarios. Flutter offers a robust toolkit for creating responsive apps that look great and function well across a wide range of devices, screen sizes, and orientations. Let’s dive into how to use these tools. Understanding the user’s device with MediaQuery In Flutter, MediaQuery is a handy widget that provides information about the device and its constraints. It allows you to access various properties of the device, like orientation, screen dimensions, pixel density, and other useful details. In this video, we explore the uses of MediaQuery. In upcoming videos, we’ll go through different methods to keep our app responsive. https://github.com/truecoder-001/Dart/tree/main/MediaQuery/lib

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