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In this video, I'll show you how I created this digital maquette using 3ds max and Corona Renderer. I'll go over the process details and give you some tips on creating your own digital maquette. This is the detailed version of the tutorial. I have a summarized version. Here's the link - If you're interested in learning more about 3ds max and Corona Renderer, be sure to check out my other videos on my channel. Thanks for watching! PROJECT FILE - https://drive.google.com/file/d/1bkJr6MWkLMGksxhsya2BshYeZdAf91TA/view?usp=sharing LINKS Concrete Map - https://drive.google.com/file/d/1NCZFymQwKe03ZA4cUIGNFPf7PIn3skUu/view?usp=sharing POLKA DOTS MAP - https://drive.google.com/file/d/11u1EvqFz52QDvWdu6eYNHC8-CD2-tz5I/view?usp=sharing Wood1_21_Albedo - https://drive.google.com/file/d/1k_V58zETFLxqhycNgbzAynaL5eHWkWsD/view?usp=sharing Wood1_21_Normal - https://drive.google.com/file/d/1DuDVhA8xwTCevm3dZFStWzrbCqPdRr9M/view?usp=sharing 0:00 Introduction 0:33 Camera Setup 06:23 Lights Setup 11:50 Materials - Material Override 14:16 Materials - Wood Material 43:43 Materials - Concrete Material 1:10:14 Materials - Perforated Floor Material (grass) 1:21:22 Light Adjustments for Camera 3 1:29:02 Placing Human Beings 1:32:27 Final Render Setups 1:33:46 Exporting out of 3ds Max 1:35:51 Post-production in Photoshop
